Digital Conents Contents Words, Sound, Picture, Image, etc. Digitizing : Product, Delivery, Consumption NAICS(, IMO
Digital Contents Digital Contents
S/W DC DC Post PC TV
Worldwide Digital Contents Market o Game & Animation : Currently High Market Share o Mobile Contents : The Fastest Growing Market (CAGR 32.7%) 22.6 % 9.3 % 32.7 % elearning 21.2 % Total 17.1% Jupiter Media Matrix(2001.4), IDC, Forest Research
Korean Digital Contents Market o Game & Animation : Currently High Market Share o Mobile Contents : The Fastest Growing Market (CAGR 44.3%) Game 28.2 % Animation 28.0 % 44.3 % elearning, 43.8 % 32.8 % (2003.2)
Korean Digital Contents Production o Production : 25 (2002) o Game Area : Over 50% of Total Production 2,500.00 2,000.00 1,500.00 1,000.00 500.00 0.00 (Unit : U$ Million) Publishing 7.6% Image 9.6% Production by Category Music 4.6% Animation 9.7% Information 13.0% Character 3.4% Etc. 0.7% Game 51.4% 2001 2002 Growth Rate Companies (2001) Production 1,907 2,549 33.6% 877 Distribution 354 541 52.8% 244 Solution 405 603 48.9% 238 Total 2,667 3,693 38.5% 1,359
ExportExport o Export : U$ 129 Million (2002) o Game & Solution : Over 68% of Total Export (Unit : U$ Million) 140 120 100 80 60 40 20 56.3 129.8% (Unit : U$ Million) 129.4 G S A I M Ttl 44.8 44.0 14.9 13.1 12.5 129.4 Internet 10.1% Animation 11.5% 34.0% Solution Mobile 9.7% 34.6% Game 2001 2002
Interaction 2005 2003 2007 Mobility
Competitiveness of Korean DC Industry o New Engine of Economic Growth o One of a Fastest Growing Industries o Government s Aggressive Policy to develop DC Industry o Utilizing Korean Market as a TestBed o Worldclass Broadband Network o High Quality Labor o Focusing on Online Game Animation Mobile & Internet Contents
Hollywood Overview
Competitiveness of Hollywood o Management Team Business, Financing, Lawyer, Decision Making o Proprietary (Inhouse) S/W Commercial S/W. Job o Product Pipeline DataKnowhow o Artistry Creative Artist (70%) / Engineer (20%) : Animator, Modeler
The Needs of Korean DC Industry o Global Information Pipeline o Global Creative Pipeline o Global Distribution Pipeline o Global Financing Pipeline o Global OEM Pipeline The Needs of Hollywood o High Quality Production at Low Cost o More quantity / Shorter Production Time o Overseas Production Partners o Shared Risk coproductions / Gov Subsidies o More Digitalized contents
Production & Component C G 03 04 05 06 07 TV 3D 3D CG S/W HD 3D 3D CG/ S/W / Interactive Interactive 3D CG PC VR PC VR 2D D MM (M) WIPI 3D D MM 3D D MM WIPI 3D API 3D 3D API VR I/F MM VR I/F API DTV DTV DTV DTV 3D HD D/B N/W
Thank you! Korea IT Industry Promotion Agency edij@software.or.kr