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The Mechanism of Bias Generation and Concealment in Twist-ending Narratives Jeon Chang-ui (KAIST) This study analyzed the mechanism of twist ending narratives and examined readerscognitive and affective responses while reading short twist-ending stories. In narrative analysis of twist-ending stories, discourse structures were divided into two types of preceding events; one defined as bias-generating event, the other defined as concealment event. The biasgenerating event increased readersexpectancy and made stories more enjoyable. The concealment event played a role in hiding the truth and secret of plot twist. The type of twist-ending narratives was defined according to the role of events concerned with the mechanism of organizing plot twist. In the empirical research, readersaffective and cognitive responses were investigated. The mechanism of bias generation formulated readersfalse conception and led their attention to the wrong direction which interfered with expecting the result of preceding events. The mechanism of concealment made readers feel stories more mysterious and puzzling. This study attempted interdisciplinary approach of literary theory, media psychology, and cognitive science. The significance of this study is that the mechanism of twist ending narratives was demonstrated by readersaffective and cognitive response model. Key words: narratology, digital storytelling, twist ending 306 307

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Planning a System To Support Writers For Creating Mystery Drama Series Seo Seong-Eun (Ewha womans university) Interests in digital storytelling have been dramatically increased these days. We hear, talk about, and see much more stories in a day than ever before. However, development of storytelling is not catching up with this speed of the trend. Accordingly, there has been active research and development of writing techniques for storytelling such as <Dramatica Pro>, <Final Draft>, and <Power Structure> all over the world. Despite this flow, although Korea is the ninth greatest culture contents producer (in the record of December, 2006), we continue on paper scenario works that consume a huge amount of time and efforts. Moreover, research for developing digital writing equipment is insufficient. Recognizing this kind of critical mind, this study made an attempt to plan a support system for writers, which is limited for mystery drama series, as a preceding step for developing a Korean digital auhthoring tool. The genre of mystery descriptions has strict rules and standards, so it provides great convenience in making digital writing equipment that is programmed by computers. Moreover, description structures of a mystery story have been variously changed over genres lately. Therefore, research for mystery drama authoring tool has a meaningful implication that it provides the development direction for writing equipment of digital descriptions including a number of other genres from now on. First of all, to plan the system this paper analyzed the structure of mystery descriptions. The types of mystery descriptions can be divided as mystery, crime, or suspenseaccording to what is decided to be the center among three important elements of a mystery stories, which are a detective, a criminal, and a victim. Applying this kind of standard to existing works, this research tried to analyze the close description structures of mystery drama series. The object of the research is a recrudescence drama series of criminal investigation of MBC-TV, Detectives(broadcasted from 2005 to 2007) that this researcher participated in person. This program inductively deducted every method of developing descriptions and components with about 60 times of analyzing scripts. Moreover, this researcher planned a system to support writers for creating mystery drama series depending on the result of analyzing the structures of mystery descriptions. According to this system, writers can complete a mystery description that has a appropriate plot with only filling up blanks following the order of programs, and they can freely change the organization through visualized elaboration courses. The system seems to be profitable in being actually applied in that it is based on the real creation scripts. However, this system cannot put together the whole descriptions for it is limited to a specific genre, a mystery series. In addition, it has another limitation that there is lack of support for organizing characters. These limitations should be complemented through following research. Key words: digital storytelling, digital authoring tool, Dramatica Pro, Mystery Drama 338 339

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