Possibilities and Limitations of E-learning in Medical Education Eun-Jung Im, PhD Office of Medical Education / Department of Medical Education, Kyungpook National University School of Medicine Tel : 053)420-4904 Fax: 053)420-1369 E-mail: eunjim@knu.ac.kr Abstract The purpose of this study is to review a variety of e-learning use in medical education, and to analyze the e-learning related research in medical education, finally to discuss possibilities and limitations of e-learning in future. Subjects of this research are 46 papers published in Korean Medical Database, PubMed, MEDLIS, RISS4U. Content analysis of 46 papers have been conducted based on the period of research, research methods, research subjects, study personnel, effectiveness. The results are as follows. First, various e-learning, such as hyper-media, simulation-based medical education (SBME), game-based learning, web-based learning, computer-based test (CBT) are implemented in medical education. Second, 35 research (76.1%) has verified the positive effect of e-learning. Third, in the case of Korean studies, experimental studies (46.2%) in a short period (46.2%) of 50-100 people (42.3%) to take the most. As a result, it is reported a lack of theoretical discussion and insight on e-learning compared to foreign research. Educational paradigms are currently shifting from off-line to on-line, from traditional classroom lecture to e-learning. But e-learning is not a substitution to traditional teaching, but a matter of choice. The choice is up to medical professors and students. Key Words: On-line, Hypermedia, Distance learning, Medical Education 21
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POSSIBILITIES AND LIMITATIONS OF E-LEARNING IN MEDICAL EDUCATION Fig. 1. Example of using hypermedia in medical education: www.mededu.or.kr Fig. 2. Example of using hypermedia in medical education: www.argosymedical.com 23
KOREAN MEDICAL EDUCATION REVIEW JUNE 30, 2009 Fig. 3. Example of using micro-simulation in medical education: screen of microsim made by Laerdal Medical (www.laerdal.co.kr) Fig. 4. Example of using game in medical education: screen of medical game, Remission(www.re-mission.net) 24
POSSIBILITIES AND LIMITATIONS OF E-LEARNING IN MEDICAL EDUCATION Fig. 5. Example of using CBT(Computer-Based Test) in medical education: screen of CBT in Kyungpook National University School of Medicine 25
KOREAN MEDICAL EDUCATION REVIEW JUNE 30, 2009 Table I. Analysis table of 46 studies on e-learning in medical education 26
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KOREAN MEDICAL EDUCATION REVIEW JUNE 30, 2009 Table II. Summary analysis of studies on e-learning in medical education based on research methods, subjects, study personnel, the period of research, effectiveness. 28
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