Picture Book 4 Lesson Plan : Week 1 Day 1 Objectives 동물이름배우기 야생동물들의동작흉내내며할수있는동작말하기 Main Sentences What can you do? I can --. Words clap, jump, fly, swim, swing, run, eat Materials 동물영상자료, 동물그림카드, 동작그림카드 Contents 도 입 Greeting - 마주보고고개숙여인사하며날씨와일상에관한이야기를나눈다. Hello, everyone. It is very nice weather today, isn't it? I want to go on a picnic. What do you want to do on a nice day? Ride a bike? Can you ride a bike? Great! It would be good to go to the park with your family. Daily Song 1 : Are You Okay? - 일상노래 1을다함께배워서부른다. Are you okay? Are you all right? Ouch! No, it hurts. No, it hurts. Oh, I'm sorry. I'm really sorry. Oh, it's okay. It's all right. I'm fine. Before Reading 본 활 동 Prior Knowledge - 야생동물에관해이야기를나눈다. T: ( 야생동물사진자료를보여주며 ) We are going to meet some wild animals today. The lions, bears, tigers, monkeys,... these animals are wild animals. Do you know where the wild animals live? They live in the jungle or forest. You can see wild animals at the zoo. Have you ever been to the zoo? Yes, you have. What animal can you see at the zoo? Lions, elephants, giraffes... you can see lots of animals. We are going to see some animals. Are you wondering who you are going to meet? Now, I'm going to show you some pictures. Look at the picture and say what it is. Here is the first animal. ( 사자그림을보여주며 ) What is this? It's a lion. How does it look? He looks scary. He has big sharp teeth. Is it male or female? It has a mane around its face. So, it is a male lion. Next, what animal is this? ( 물개그림을보여주며 ) It's a seal. Have you ever seen a seal? Do you like seals? Do you know what a seal can do? A seal can swim well and it can clap its hands like us. ( 손뼉을치며 ) * 교재에나오는야생동물 ( 물개, 개구리, 새, 거북이, 치타, 원숭이, 사자 ) 의생김새와특징에대해자료를수집하여수업시간에나눌대화를준비하도록한다.
Word Preview : clap, jump, fly, swim, swing, run, eat - 전체일어나서동작을따라하며단어를말하도록한다. T : ( 박수를치며 ) Clap. S : ( 박수를치며 ) Clap. T : ( 점프하며 ) Jump. S : ( 점프하며 ) Jump. T : ( 팔을휘젓는흉내를내며 ) Swing. S : ( 팔을휘젓는흉내를내며 ) Swing.... - 단어를반복해서두세번씩말하거나빠른속도로말하면서그에맞게동작을하는식으로반복한다. T : ( 박수를빠르게치며 ) Clap, clap, clap. S : ( 박수를빠르게치며 ) Clap, clap, clap. Storytelling (optional) - 교재의그림과스토리이해도를높이기위해교재그림을사용한교구또는그림자료를이용하여책없이스토리텔링하기 ( 마지막엔딩은알려주지않고스토리텔링을마쳐야한다.) Presentation Cover Talk & Picture Walking : Think Aloud - 표지를보기이야기나눈다. Oh, look at this. What is it? It s a seal. The title of the book is What can you do? I will read a book to you. 00, what can you do? - 그림책내지그림을보며그림에대해이야기나눈다. Have you ever seen a seal? Yes, you ve seen a seal at the zoo. A seal can do a trick very well. What is the frog doing? It is jumping to catch a fly. A frog likes to eat flies. Who is looking at the frog? Who is sitting on a branch? A bird is sitting on a branch. Read Aloud : Think Aloud (Focus on Picture Reading) * While Reading - 교사가책을보여주며소리내어읽어준다. - 각동물들에게주어지는질문은반복되므로처음이후부터는같이읽을수있도록유도하고, 각동물의동작을나타내는동사는책에나온대로세번씩큰소리로읽도록한다.
* After Reading - 질문을통해스토리이해여부확인하기 What animals did you see in the story? What can a monkey do? Can you swing like a monkey? Who can run fast? Why did the lion say "I can eat"? What did the other animals do when the lion said "I can eat"? Song : What Can You Do? - 동물의동작을보여주는그림자료또는그림책을활용해노래를들려준다. Practice & Production Game Activity 1 [ Who Am I? ] 학습목표 : 그림책에나온동물들의이름을알아본다. 준비물 : 그림책에서동물들의그림카드와그림카드를가려주는파일폴더 ( 불투명재질 ) 활동방법 : 1) 그림카드의동물그림을보며이름을알아본다. 2) 불투명한폴더에그림카드를모두넣는다. 3) 불투명한폴더에서그림카드하나를살짝꺼내일부만보여준다. 4) 잘못맞출경우해당동물에대한특징을힌트로알려주어알아맞히게한다. T : ( 폴더에서원숭이그림카드를꺼내며 ) Here is an animal. I have a funny looking face. I have long arms. I can swing my arms like this. ( 팔을흔들며 ) I can move easily from branch to branch. I also have a long tail. I like bananas. Who am I? S : Monkey. T : Good job. ( 그림카드를폴더에서꺼내어완전한원숭이그림을보여주며 ) I am a monkey. * 그림자처럼비치는판뒤에그림카드를가리고어떤동물인지맞추게할수도있다. Game Activity 2 [ Show and Tell ] 학습목표 : 그림책에서배운동작을말하며표현할수있다. 준비물 : 동작을나타내는그림카드활동방법 : 1) 동작그림카드를보여주면서단어를말해본다음카드를뒤집어놓는다. 2) 유아를한명씩나오게하여카드를한장고른후고른카드를교사에게준다. 3) 카드를고른유아에게교사가 What can you do? 라고질문한다. 4) 유아는고른카드를보며 I can ~. 라고대답하고동작으로표현한다. T : Here are animal cards. Let's say the word out loud. Now, I will turn the cards over. Then, you will come up and pick up the card that you want. S : ( 카드를한장고른다음그림을확인한후교사에게카드를준다.) T : What can you do? (swing 카드임을확인한다.) S : I can swing. ( 팔흔드는동작을하며 ) T : Excellent! 마 무 리 Review & Song - 스토리송을율동과함께부르고마무리한다. Round up
Picture Book 4 Lesson Plan : Week 1 Day 2 Objectives Main Sentences 동물이름배우기 야생동물들의동작흉내내며할수있는동작말하기 What can you do? I can clap. Words clap, jump, fly, swim, swing, run, eat Materials 동물그림카드, 동작그림카드 Contents 도 입 Greeting - 인사하고날씨나일상대화나누기 Daily Song 1 : Are You Okay? - 일상노래 1을다함께부른다. Before Reading 본 활 동 Review : Words - 동물흉내를내며이름을확인하고동작을보여주며할수있는지를물어본다. T : ( 물개소리를흉내내며 ) Who am I? S : Seal. T : Yes, I am a seal. T : ( 원숭이소리를흉내내며 ) Who am I? S : Monkey. T : Yes, I am a monkey. T : ( 달리는치타를흉내내며 ) Who am I? S : Lion. T : No, I am not a lion. ( 좀더세게달리며 ) S : Cheetah. T : Yes, I am a cheetah. * 이러한방식으로동물이름을확인한다. - 동물흉내를내며유아에게어떤동작을할수있는지를물어본다. T : I am a seal. What can a seal do? ( 손뼉을치며 ) Clap, clap, clap. I can clap. Can you do it? S : Yes, I can do it. ( 손뼉을친다.) * 이런식으로동물이름과동작을연결하여단어를확인한다. 동물과동작에관한 Eric Carle 의 From Head To Toe' 를참고한다. * Song : What Can You Do? - 율동과함께스토리노래부르기 Presentation Read Aloud (Focus on Picture Reading) - 교사가그림책보며큰소리로읽어주기 - 지난시간에읽은내용을기억하는지확인하며간단한질문을던질수있다.
What animals did you see last time? Can you run like a cheetah? Can a seal run like a cheetah? What can a monkey do? Shared Reading (Focus on Picture Reading) - 교사는그림책속의교사역할을맡고유아들은동물역할을맡아해당대사를말하도록한다. Now, we will read the book together. I will ask 'What can you do?' and you will answer the question. You should read your part out loud. Are you ready? T : What can you do? S : Clap, clap, clap. I can clap. Practice & Production Game Activity 1 [ Can you do it? ] 활동목표 : I can 을사용하여어떤동작을할수있다는표현을말할수있다. 준비물 : 없음활동방법 : 1) 유아를일렬로줄을세워서게한다음교사가동작을보여주며 I can ~. Can you ~? 이라고질문한다. 2) 첫번째유아는동작을똑같이흉내내며 I can do it. 이라고대답한다. 3) 첫번째유아가뒤에있는유아에게교사가했던대로자신이원하는동작을보여주며 I can ~. Can you ~? 이라고질문한다. 4) 이런식으로맨뒤에있는유아까지동작을묻고대답하도록한다. 맨마지막유아는교사에게동작을보여주며질문할수있다. T : I am going to show what I can do. Look at me and answer my question. ( 첫번째유아를보고수영하는흉내를내며 ) I can swim. Can you swim? S : I can swim. ( 수영하는흉내를내며 ) ( 뒤에있는친구를보고달리는흉내를내며 ) I can run. Can you run? S : I can run. ( 달리는흉내를내며 ) * dance, jump, crawl, jiggle, wiggle, stomp 등동작단어를추가하여게임을해볼수있다. Game Activity 2 [ Roll the Dice ] 활동목표 : 동물의이름과동작단어를익힌다. 준비물 : 동물그림을붙인큰주사위 ( 주사위가크면더재미있다. 상자를이용해큰주사위를만들면좋다.) 활동방법 : 1) 유아한명씩주사위를던져서나온동물의이름을말한다. 2) 나머지유아들이 What can you do? 라고질문하면주사위를던진유아는질문에대답하며동작을흉내낸다. T : This is a dice. There are six animal pictures on each side of the dice. Let's see who they are. Here is a seal, a frog, a bird, a turtle, a monkey, and a cheetah. Who wants to roll the dice first? S : ( 주사위를던져거북이나온다.) T : What can you do? S : I can swim.( 수영하는흉내를내며 ) * 교재에나오지않은동물을추가할수도있다. 마 무 리 Review & Song - 스토리송을율동과함께부르고끝인사를한다. Round up
3~4 회차수업추가활동 Extra Activity 1 [ Find Your Partner ] 학습목표 : 동물의이름과동작단어를확인한다. 준비물 : 동물그림카드, 동작그림카드활동방법 : 1) 한쪽책상에는동작카드들을뒤집어놓는다. 다른한쪽책상에는동물그림카드를뒤집어놓는다. 2) 두명의유아가나와서동시에뒤집어서해당동물이할수있는동작그림카드이면 1point. 뒤집어서해당동물이할수있는동작이아니면뒤집어놓으면서카드위치를다른아이들도알수있도록한다. ( 아이들에게어느위치에어떤카드가있는지모두가알도록한다.) 3) 다음차례의두명의유아가각각의책상에서카드 1장씩뒤집기. ( 전체친구들에게설명한뒤 2~3모둠을만들어서모둠별로진행해도좋다.) Extra Activity 2 [ Ask and Answer ] 활동목표 : 무엇을할수있는지묻고대답할수있다. 준비물 : 동작그림카드활동방법 : 1) 유아에게동물카드를하나고르게한후다른사람이볼수없게혼자확인하도록한다. 2) 교사가 What can you do? 라고질문을하면자신이고른동물카드에맞는대답을한다. 3) 유아는대답한동작을몸으로직접흉내내어의미를알고있음을보여준다. T : Here are the animal cards. Pick up a card and answer my question. S : ( 치타그림카드를고른다.) T : What can you do? S : I can run. T : Show me what you can do. S : ( 달리는동작을흉내낸다.) Extra Activity 3 [ Simon Says ] 활동목표 : 동작을지시하는문장을듣고, 2가지동작을순서대로표현할수있다. 준비물 : 바구니, 동작그림카드 (clap, jump, fly, swim, swing, run, eat) 활동방법 : 1) 유아에게바구니에서동작카드를 2장고르게한후칠판에차례로붙이게한다. 붙이고나면, 교사가디렉션을준다. Try sequenced directions like Simon says, First (1st action card), and Then (2nd action card). 2) 유아가순서대로행동하면카드를바구니에다시집어넣고자리로돌아간다. Now, we are going to act like the animals in the book. You re going to take 2 cards out from the basket and stick them on the board. When your teacher says, Simon says, first, jump, and then clap. you will do the action. Can you do it? 3) 교사가먼저시범을보인후, 유아들이차례로해본다. Extra Activity 4 [ I Can Do It! ] 활동목표 : 스토리북에나오는모든동작을표현해보며자신감을갖는다. 준비물 : I Can Do Chart. ( 오른쪽예시사진참조 ) 활동방법 : 1) 유아한명씩나오면교사가왼줄에이름을쓰고, Can you jump? Can you swing?... 순서대로물으면, 유아는 I can jump. I can swing. 이라고대답하며동작을한다. 2) 표현하는대로교사는스마일표시를해준다. 만일, 유아가동작을완성하지못하면빈칸으로두고, 다음에도전할수있음을격려한다. 스마일표시를보며유아들이자신감을가질수있도록격려한다. ( 각개별활동으로해도좋다.)
Nonfiction Book 4 Lesson Plan : Week 2 Day 1 Objectives Main Sentences Words 농장동물과울음소리배우기 Cat says meow, meow. Hen says cluck, cluck. cat, dog, pig, cow, horse, duck, hen, sheep Materials 농장동물그림카드, 동물그림이그려진깃발 Contents Greeting - 날씨를묻거나기분을물으며인사하기 Daily Song 1 : Are You Okay? - 일상노래 1 의해당신체부위를씻는흉내를내며율동과함께부른다. Review 도 입 Word Review - 그림책에나온동물이름과동작단어를복습한다. Picture Book Review - Oral Reading (Focus on Picture Reading & Chunking) 방법 1) 그림책을보고같이읽어보기 방법 2) 그림자료와동작을보여주며질문과대답을통해책의내용을연습한다. T : What can you do? ( 원숭이그림을보여준다.) S : Swing, swing, swing. I can swing. - 율동과함께스토리노래 What Can You Do? 를부른다. Before Reading Prior Knowledge 1) 농장에대한그림자료를보며농장에대해이야기한다. Look at the picture. Where is this place? It's a farm. Do you know what a farm is? A farm is a place where a farmer works, and some animals live. This is a barn. What color is it? It's red. There is a fence to keep the animals from going out. What animals can you see at the farm? A dog, a cat, a pig,... You can see many kinds of farm animals there. 본 활 동 2) 농장동물의그림을보여주며이름과울음소리에대해알아본다. T : Who is this? S : Dog. T : Yes, it's a dog. What does a dog say? S : 멍멍. T : A dog goes/says "Bow-wow or arf, arf." 3) Old McDonald Had a Farm' 이라는노래를동작과함께불러본다. ( 노래를부르며 6 세에서사용하는 mask 를 5 세친구들에게사용하는것도좋다.)
Word Preview : cat, dog, pig, cow, horse, duck, hen, sheep - 교사가동물의울음소리를흉내내어단어소개하기 T : Meow, meow, Who am I? ( 양손으로고양이발톱모양을만들어보이며 ) S : Cat. T : Nice. Listen carefully. Neigh, neigh. Can you guess who I am? S : Horse. T : Great! A horse says, "Neigh, neigh." * 이런식으로동물의이름과울음소리를알아본다. Presentation Picture Walking - 표지부터순서대로교재의그림을보며상황과대화를이야기한다. What is the title? The title is Farm Animals. Look at picture. What are they? They are cows and oxen. Where are the cows and oxen? They are in the pasture. What are they doing? They are eating grass. Read Aloud (Focus on sounds and pictures) - 교사가책을보여주며사진속상황을실감나게표현하며읽기 After Reading 학습목표 : 책에서제시하는동물별울음소리를이해시킨다. 준비물 : 교재에등장하는동물그림활동방법 : 1) 교사가동물그림을보여주면서동물의울음소리를내보도록유도한다. T : ( 고양이그림을보여주며 ) This is a... S : Cat. T : What does a cat say? S : Meow, meow. T : Very good! Your sound like a cat. 2) 책의동물그림을직접가리키며문장을말해보도록한다. T : ( 고양이그림을가리키며 ) What does Cat say? S : Cat says meow, meow. T : ( 개그림을가리키며 ) What does a dog say? S : A dog says arf, arf. * 책을보며교사가상황을설명하며다시소리내어읽어준다. Let s Chant : Echo Chant - 논픽션북보면서문장챈트따라서부르기 More Information - 교재에나온농장동물외에다른동물의울음소리를추가하여문장을말해본다. This is a frog. ( 개구리그림을보여주며 ) A frog says ribbit, ribbit. This is a bird. ( 새그림을보여주며 ) A bird says tweet, tweet. This is a goose. ( 거위그림을보여주며 ) Goose says honk, honk.
Practice & Production Game Activity 1 [ Animal Flag ] 활동목표 : 동물의이름을말할수있다. 준비물 : 동물그림이그려진깃발 ( 사전활동사진자료이용 ) 활동방법 : 1) 농장동물그림이그려진깃발을여러개준비해서유아들에게각각한개씩나누어준다. 2) 교사가동물의이름을말하면해당되는동물그림깃발을가진유아는깃발을들고동물이름을 4큰소리로말한다. 3) 교사가동물의울음소리를흉내내면해당되는동물그림깃발을가진유아는깃발을들고동물이름을말한다. T : I will give you a flag. Each flag has an animal picture on it. Look at the picture and see what it is. Raise your flag high when you hear the name of the animal that you have. Are you ready? Here we go! Hen. S : ( 암탉깃발을높이들며 ) Hen! T : Now, I will make a sound. Listen carefully and guess who I am. Then, if you think it is the animal on your flag, raise your flag and say the animal's name. Baa, baa. S : ( 양깃발을높이들며 ) Sheep! Game Activity 2 [ Follow Me ] 활동목표 : 동물의이름을말할수있다. 준비물 : 없음활동방법 : 1) 농장동물들의신체적인특징을살려움직이는모습을보여준다. 2) 유아는교사의움직임을따라하며교실을한바퀴돈다. 3) 교실을돌면서동물의울음소리를흉내낸다. T : From now on, I will be a farm animal and I am going to walk around the classroom. If you want to walk with me, just be the same animal and follow me. Are you ready? S : Yes! T : First, I will be a pig. Let's start! Oink, oink. ( 손가락으로코를올려돼지코를만들고돼지처럼걷는다.) S : ( 교사처럼돼지가되어걸으며 ) Oink, oink. 마 무 리 Review & Song - 논픽션에코챈트동작과함께부르고끝인사를한다. Round up
Nonfiction Book 4 Lesson Plan : Week 2 Day 2 Objectives Main Sentences Words 농장동물과울음소리배우기 Cat says meow, meow. Hen says cluck, cluck. cat, dog, pig, cow, horse, duck, hen, sheep Materials 동물그림카드, 농장그림판, 동물그림자료, 동물그림퍼즐조각 Contents 도 입 Greeting - 인사하기 Daily Song 1 : Are You Okay? - 일상노래 1을부른다. Before Reading Picture Book Review - Oral Reading (Focus on Picture Reading & Chunking) 1) 그림책을빠르게같이읽어보기 2) 그림책노래를부른다. 본 활 동 Nonfiction Book Review - 농장에사는동물들에대해확인하기 T : What animals live on a farm? S : Cat/Dog/Pig,... T : Does a bear live on a the farm? S : No. - 동물그림카드를보며이름과울음소리확인하기 T : ( 돼지그림카드를보여준다.) S : Pig. T : What does a pig say? S : Oink, oink. T : A pig says oink, oink. * 이런식으로동물그림카드를바꿔가며문장을복습한다. - 논픽션에코문장챈트부르기 큰그림자료나책을보며문장챈트를듣고큰소리로부른다. Read Aloud (Focus on sounds and pictures) - 책을보여주며교사가소리내어읽어주기 Presentation Guided Reading - 책의그림보며교사가설명하고문장말하기 - 교사가페이지별로신체그림가리키면유아들이큰소리로단어말하기 - 교사가페이지별로그림가리키며 What does a ~ say? 하면유아들이큰소리로 ~ says... 말하기 - 페이지별로교사가그림가리키면유아들이말하기
Practice & Production Game Activity 1 [ Shadow Finding ] 활동목표 : 동물의울음소리를듣고동물이름을알수있다. 준비물 : 동물그림이그림자로처리된농장그림판과동물그림 ( 농장그림판에서동물그림만안보이게한후코팅한후그자리에찍찍이를붙인다. 동물그림도코팅하여보들이를붙인다.) 활동방법 : 1) 농장그림판을보여주며없어진동물들이있음을확인한다. 2) 동물의울음소리를듣고동물을찾아서농장에다시돌려보내야한다. 3) 유아한명씩나와교사가내는울음소리를듣고해당동물그림을골라농장그림판에붙인다. T : This is a farm. Look! The farm animals are missing. Where are they? The farmer is very sad. Will you help him find the animals? Let's get them back to the farm. OK. Listen carefully and find the missing animal. Quack, quack. S : ( 오리그림을골라농장그림판에붙이며 ) Duck./A duck says quack, quack. T : Oh, you found a duck. You did very well. Thank you. Game Activity 2 [ Animal Puzzle ] 활동목표 : 동물그림을완성하고동물이름을말할수있다. 준비물 : 퍼즐조각 2-4개로이루어진각동물그림과각동물의전신이선으로만그려진배경그림판 ( 퍼즐조각을선으로그어진배경그림판에붙여그림을완성하게함 ) 활동방법 : 1) 동물의퍼즐조각을전체유아에게하나씩나누어준다. 2) 한명씩나와서배경그림판에조각을붙이게한다. 3) 조각이다모여그림이완성되면다같이동물의이름을말하고울음소리를낸다. T : You have a piece of an animal picture. Guess whose piece it is. First, let's finish this picture.( 말그림배경판을가리키며 ) Do you have a piece of this picture? Now come up to the front and put it on the board. S : ( 자신이가진조각을가지고나온다.) T : Can you find where it should go? S : Yes. ( 조각을말배경그림판에붙인다.) 그뒤다른유아가나와서말그림이완성된다. T : Look! Who is this? S : Horse. T : Yes, it's a horse. Can you make a horse sound? S : Neigh, neigh. 마 무 리 Review & Song - 논픽션에코챈트율동과함께부르고끝인사를한다. Round up
3~4 회차수업추가활동 Extra Activity 1 [ Same or Different ] 활동목표 : 동물의이름과울음소리를알수있다. 준비물 : 동물그림카드각 2쌍씩 ( 유아인원에서맞게 ), 박스활동방법 : 1) 유아전체에게동물그림카드를한장씩나누어준다. 서로카드를보여주지않도록한다. 2) 교사는유아들에게나누어준것과동일한동물그림카드가든박스에서카드를한장고른다. 3) 유아한명씩나와교사에게질문을하고교사의울음소리를듣고교사가들고있는동물이름을맞힌다. 4) 유아가가진동물카드와교사가가진카드가동일할경우하이파이브를한다. T : You have a card. Don't try to see what others have. Now, I will pick up a card. You can ask me, "What do you say?" To answer your question, I will make a sound. Then, you will see if my card is the same as yours. Please say it out loud when you ask me a question. And listen carefully to what I say. ( 카드를하나골라어떤동물인지보고유아들에게는보여주지않는다.) S : What do you say? T : I say, "Oink, oink." ( 돼지카드를고른경우 ) S : You are a pig. T : That's right. I am a pig. ( 돼지카드를보여주며 ) S : I am a pig, too. ( 돼지카드를보여주며 ) T : Wonderful! Give me five! (S1과하이파이브를한다.) * 교사와다른카드를가진경우 S : Sorry, but I am not a pig. I am a duck. ( 오리카드를보여주며 ) T : Oops, my mistake. Extra Activity 2 [ Farm or Jungle ] 활동목표 : 농장동물과정글동물을구분할수있다. 준비물 : 농장그림판, 정글그림판, 농장동물그림카드, 정글동물그림카드활동방법 : 1) 그림카드를보여주며그림카드에있는동물들의이름을확인한다. 2) 농장과정글그림판을보여주고동물그림카드를알맞은곳에붙이도록한다. 3) 틀린장소에동물을붙인경우동물울음소리나동작힌트를통해수정할수있는기회를준다. T : This is a farm where farm animals live. This is a jungle where jungle animals live. You know what animal lives where. You have to help the animals go to the place where they live. Now, pick a card and put it on the right place. S : ( 사자그림카드를고른다.) T : What is that? S : Lion. T : Where does a lion live?/where should it go? S : ( 사자그림카드를정글그림판에붙인다.) Jungle. T : Very good. A lion lives in the jungle. * 농장과정글그림판에동물그림카드를미리섞어서붙여놓고유아들로하여금알맞은자리로옮기게할수도있다.
Extra Activity 3 [ Farm Animal Bingo ] 활동목표 : 빙고게임을통해농장동물의이름을인지한다. 준비물 : 9마리의농장동물빙고게임판 ( 교재에나온동물외에병아리를넣어준다.) (cat, dog, pig, cow, horse, duck, hen, sheep + chick). 동그라미종이조각여러개 ( 그림을가릴수있으면다른물건이어도됨 ) 활동방법 : 9마리의동물그림이섞인빙고판을나누어주고, 한줄을완성했을때 빙고 라고외친다. Everyone, let s play BINGO! I will give you a bingo board. On the board, you will see some farm animals. How many animals are here? Let s count together. one, two, three... nine. We have nine farm animals. You will also have nine red circles. When I show you an animal like a cow, you will put the red circle on your cow picture. If you make one line, shout BINGO and you win. Extra Activity 4 [ Pretend to be a Farm Animal ] 활동목표 : 동물머리띠를하고, 동물의소리를표현해본다. 준비물 : 8마리의농장동물머리띠 (cat, dog, pig, cow, horse, duck, hen, sheep ) 활동방법 : 동물머리띠를하고, 동물소리내보기활동 Let s make a sound like an animal. Who wants to try first? Who wants to be a cow? 8명의유아가모두나오면, Old McDonald had a farm 노래를아이들머리띠에맞추어부른다. Old MacDonald had a farm, E-I-E-I- And on his farm he had a cat, E-I-E-I-O. With a meow, meow here, And a meow, meow there, Here a meow, there a meow, Everywhere a meow, meow, Old MacDonald had a farm, E-I-E-I-O. (cat, dog, pig, cow, horse, duck, hen, sheep ) (6세 Old MacDonald had a farm mask 자료사용가능 )
Nursery Rhymes Book 4 Lesson Plan : Week 3 Day 1 Objectives Main Sentences Words 고양이가바이올린을켜고소가달을넘어가는우스꽝스럽고재미난너서리라임배우기 The cow jumped over the moon. The lamb jumped over the sun. cat, rat, cow, dog, hog, spoon, moon, sun, bun, fun, dish, fish, fiddle, needle Materials 농장그림, 농장동물그림자료, 교재에나오는동물과사물그림카드 Contents Greeting - 날씨를묻거나안부를물으면서인사하기 Daily Song 2 : It Is Dangerous - 위험할때말하는표현을배우는일상노래 2를배워서부른다. It is dangerous. It is dangerous. It is dangerous. Don't do that. No, no, don't do that. No, no, don't do that. It is dangerous. Don't do that. Review 도 입 Picture Book Review - 그림책노래부르기 Nonfiction Book Review - Oral Reading (Focus on Picture Reading & Chunking) 1) 논픽션에코문장챈트부르기 2) 교사가동물그림보여주면서 Who is it? 하면유아들이동물이름말하고울음소리표현하기 T : ( 고양이보여주며 ) Who is it? S : Cat. Meow, meow. T : ( 돼지보여주며 ) Who is it? S : Pig. Oink, oink. T : ( 오리보여주며 ) Who is it? S : Duck. Quack, quack. T : Super! Before Reading 본 활 동 Prior Knowledge - Picture Book과 Nonfiction Book에서배운농장과농장동물에대해확인하기 T : ( 농장그림을보여주며 ) Do you remember this place? S : Yes. T : This is a farm. What do you see at the farm? S : Pig, duck, cat,... T : Yes, you see many kinds of farm animals. Do you know what they say? S : Yes. T : OK. Listen and guess who it is. Baa, baa. S : Sheep. T : Great!
Character Preview : 4 Children - 교재에나온농장동물과사물을그림자료를이용하여소개하기 T : Today we're going to meet farm animals and some special friends. They are having fun at the farm. Do you want to go to the farm and meet them? First, let's see who they are. This is a cat. Would you please say hello to the cat? S : Hello, 00.( 이름을임의로정할수있다.) T : What is he doing? S : He is playing the violin. T : He looks very happy. Next, who is this? S : Cow. T : What is the cow doing? S : He is jumping. T : Yes, he is jumping over the moon. * 이런식으로캐릭터를동작이나사물과연관지어설명한다. Word Preview : cat, rat, cow, dog, hog, spoon, moon, sun, bun, fun, dish, fish, fiddle, needle - 그림자료보며단어이름익히기 T : It is very hot. When it comes up, we start our day. You have to get up and eat breakfast. If it shines, you can play outside. Can you guess what it is? S : Sun. T : Yes, it is the sun. ( 해그림을보여주며 ) Next, this is what you need when you eat. You eat rice or soup with it and put it in your mouth. S : Spoon. T : Good. It's a spoon. * 이런식으로 cat, rat, cow, dog, hog, spoon, moon, bun, fun, dish, fish, fiddle, needle등단어이름을소개한다. Storytelling - 교재그림을사용한교구 / 그림자료를이용하여책없이스토리텔링하기 Presentation Cover Talk : Think Aloud - 책의표지를보면서그림을확인하고간단한이야기를나눈다. What do you see in the book? What does the cat have? The cat has a violin. Can you see the moon and stars? Picture Walking : Think Aloud Who is this? 이건누구지? It s a cow. 소야. Wow, the cow is jumping over the moon. 와, 소가달을뛰어넘고있네. It s amazing, isn t it? 놀랍지? Here is a dog. 개가있네. The dog is laughing. 개가웃고있어. Do you know why? 누구지? 왜웃는지아니? The cat and the cow made the dog laugh. 고양이랑소때문에웃나봐. What are these? 이건뭐지? This is a spoon and this is a dish. 숟가락과접시야. They are running away. I wonder why. 도망가고있네. 왜도망가는걸까?
Read Aloud (Focus on sounds and pictures) - 교사가책을보여주며소리내어읽어주기 - 바이올린을켜고선율을타듯이표현하며읽는다. - 각캐릭터들이하는동작을간단하게표현하며읽는다. After Reading Q&A What is the cat doing? Is the cat playing the violin? What is the cow doing? Do you think a cow can jump over the moon? Why is the dog laughing? Where are the spoon and the dish going? What is the mouse making? Where is the pig? Is the sheep jumping over the moon? Song : Hey Diddle Diddle - 율동과함께 Hey Diddle Diddle 노래부르기 Practice & Production Game Activity 1 [ What Do I Need? ] 활동목표 : 노래에나온동물과사물이름익히기준비물 : 사물그림카드활동방법 : 1) 교사가너서리라임에나온동물들의흉내를내며누구인지질문한다. 2) 유아는교사를보고누구인지말하고교사에게필요한사물카드를골라건네준다. T : ( 바이올린연주하는고양이흉내를내며 ) Who am I? S : Cat. T : What do I need? S : Fiddle. ( 바이올린그림카드를골라건네주며 ) T : Thank you. S : You're welcome. * 이런식으로 cow-moon, dish-spoon, rat-needle, sheep-sun, fish-bun을게임으로연습한다. Game Activity 2 [ Story Sequence ] 활동목표 : 너서리라임의이야기순서를이해할수있다. 준비물 : 교재각페이지그림자료활동방법 : 1) 교재각페이지그림자료를하나씩보여주며가사내용을큰소리로말한다. 2) 유아들이문장을따라말하게한후, 그림자료를섞어놓는다. 3) 그림자료를순서대로하나씩골라보드에배열한후노래를부르며가사내용과맞는지확인한다. 4) 그림자료사이즈를크게하여전체게임으로진행할수도있고, 유아마다교재그림자료를작은사이즈로준비해유아전체에게나누어주고순서대로배열하게할수도있다. T : ( 고양이가바이올린연주하는그림자료를보여주며 ) The cat and the fiddle. S : The cat and the fiddle.
T : ( 소가달을넘는그림자료를보여주며 ) The cow jumped over the moon. S : The cow jumped over the moon. T : ( 개가웃는그림자료를보여주며 ) The little dog laughed to see such fun. S : The little dog laughed to see such fun. T : ( 접시가스푼이랑도망가는그림자료를보여주며 ) The dish ran away with the spoon. S : The dish ran away with the spoon. T : Do you remember what happened in the beginning? Please look at the pictures carefully.( 그림자료 4개를다시하나씩보여주며 ) Now, I will mix the pictures up. You have to put them in order. Can you do it? S : Yes! T : Here we go! ( 그림판을다섞은다음 ) Who can put the pictures in order? S : ( 첫번째그림을골라보드에놓으며 ) I found it. T : Good job! Who can find the next picture? S : ( 두번째그림을골라보드에놓으며 ) Here it is. T : Great! Now we have two pictures. Which one should go to the next place? S : ( 세번째그림을골라보드에놓으며 )This one. T : Wonderful! The last one is... S : ( 네번째그림을마지막에배치하며 ) I made it! T : You did very well. Let's look at the pictures and sing the song. ( 노래를부르며노래가사에맞는지그림자료의그림을하나씩가리키며확인시켜준다.) 마 무 리 Review & Song - 율동과함께 Hey Diddle Diddle 부르기 Round up
Nursery Rhymes Book 4 Lesson Plan : Week 3 Day 2 Objectives 고양이가바이올린을켜고소가달을넘어가는우스꽝스럽고재미난너서리라임배우기 Main Sentences The cow jumped over the moon. / The lamb jumped over the sun. Words cat, rat, cow, dog, hog, spoon, moon, sun, bun, fun, dish, fish, fiddle, needle Materials 교재에나오는동물과사물그림카드, 각페이지전체와캐릭터분리해서코팅한그림자료 Contents 도 입 Greeting - 인사하기 Daily Song 2 : It Is Dangerous - 일상노래 2를율동과함께부르며위험할때말하는표현을익힌다. Before Reading Review - 스토리노래율동과함께부르기 - 논픽션에코문장챈트부르기 - Hey Diddle Diddle 너서리라임율동과함께부르기 Presentation Read Aloud (Focus on action and pictures) - Hey Diddle Diddle 책을보여주며교사가소리내어읽어주기 - 동물이름 (cat, dog, cow, rat, sheep, hog, fish) 과사물이름 (fiddle, moon, dish, spoon, needle, sun, bun) 을강조하며읽는다. 본 활 동 Guided Reading & Shared Reading 1) 동물이름을과사물이름짝지어말하기 T : ( 고양이울음소리를내며 ) Cat, cat, cat. S : ( 고양이울음소리를내며 ) Cat, cat, cat. T : ( 바이올린연주하는시늉을내며 ) Fiddle, fiddle, fiddle. S : ( 바이올린연주하는시늉을내며 ) Fiddle, fiddle, fiddle. T : ( 교재그림을가리키며 ) The cat and the fiddle. S : The cat and the fiddle. 2) 파트별로나누어읽기 - 후렴구 (Hey diddle diddle) 는교사와유아들이다같이읽는다. - 동물이름 (cat, dog, cow, rat, sheep, hog, fish) 은교사가읽는다. - 사물이름 (fiddle, moon, dish, spoon, needle, sun, bun) 은유아들이읽는다. 3) 라임을이루는단어를큰소리로말하며소리인식시키기 T : ( 고양이울음소리내며 ) Cat, cat, cat. ( 쥐울음소리내며 ) Rat, rat, rat. Cat, rat. Cat, rat. S : Cat, rat. Cat, rat.
T : ( 바이올린연주를흉내내며 ) Fiddle, fiddle, fiddle. ( 바느질흉내를내며 ) Needle, needle, needle. Fiddle, needle. Fiddle, needle. S : Fiddle, needle. Fiddle, needle. T : ( 달모양을흉내내며 ) Moon, moon, moon. ( 스푼모양을흉내내며 ) Spoon, spoon, spoon. Moon, spoon. Moon, spoon. S : Moon, spoon. Moon, spoon. T : ( 개울음소리내며 ) Dog, dog, dog. ( 돼지울음소리내며 ) Hog, hog, hog. Dog, hog. Dog, hog. S : Dog, hog. Dog, hog. T : ( 재미있다는표정을하며 ) Fun, fun, fun. ( 태양모양을흉내내며 ) Sun, sun, sun. ( 빵모양을흉내내며 ) Bun, bun, bun. Fun, sun, bun. Fun, sun, bun. S : Fun, sun, bun. Fun, sun, bun. T : ( 접시모양을흉내내며 ) Dish, dish, dish. ( 물고기를흉내내며 ) Fish, fish, fish. Dish, fish. Dish, fish. S : Dish, fish. Dish, fish. Game Activity [ Finish the Picture ] 학습목표 : 너서리라임주요문장복습하기 Practice & Production 준비물 : 교재각페이지코팅한그림판 ( 캐릭터자리만그림자처리하여붙일수있게찍찍이붙여놓음 ) 활동방법 : 캐릭터그림 ( 각각코팅하여보들이를붙여놓음 ) 1) 교사는그림판을유아들에게보여주며학습한문장을말한다. 단어를반복해서말해줄수있다. 2) 유아한명씩나와해당그림판에알맞은캐릭터그림을골라 3) 동작을본유아는어떤동작인지문장으로표현한다. T : ( 고양이가바이올린연주하는그림판을보여주며 ) The cat and the fiddle. S1 : ( 바이올린연주하는고양이그림을그림판의빈자리에붙이며 ) The cat and the fiddle. T : Excellent! T : ( 소가달을넘는그림자료를보여주며 ) The cow jumped over the moon. S2 : ( 소그림을그림판의빈자리에붙이며 ) Cow. T : Good. ( 소그림과달그림을가리키며문장으로다시말해준다.) The cow jumped over the moon. S2 : The cow jumped over the moon. T : Wonderful! 마 무 리 Review & Song Round up - 율동과함께 Hey Diddle Diddle 부르고끝인사를한다.
3~4회차수업추가활동 Extra Activity 1 [ Show What You Can Do ] 학습목표 : 너서리라임주요문장복습하기준비물 : 없음활동방법 : 1) 너서리라임을 1절, 2절로나누어게임을진행한다. 1절각페이지마다등장한캐릭터별로유아를 4팀으로나눈다. 2) 교사가각페이지별핵심문장을말하면해당되는팀의유아들은동작을몸으로표현한다. T : Let's make 4 teams. Your team name is Cat/Cow/Dog/Spoon. Now, I am going to say a sentence. Listen to what I say and do the same movement as the characters do in the story. You should not forget to say the sentence. Are you ready? OK. Here we go! The cow jumped over the moon. Team B : ( 달을뛰어넘는동작을한다.) The cow over the moon. T : Wonderful! * 이런식으로팀별로문장을말하며동작으로표현하게한다. Extra Activity 2 [ Rhyming Words ] 학습목표 : 라임을이루는단어복습하기준비물 : 동물, 사물그림카드활동방법 : 1) 교사가카드를제시하여단어를큰소리로말하며보드에붙여놓는다. 2) 유아는한명씩나와같은라임을갖는그림카드를골라교사가붙인카드옆에붙인다. 3) 붙인카드가라임을이루지않는경우, 교사가 Oh, I'm sorry. That's not what I want./they are not rhyming.' 라고한다. 약간의힌트를주어다시기회를주거나, 다른유아가나와다시카드를골라붙이게한다. T : I will put a card on the board. Listen to the word and find the card that rhymes with it. ( 고양이카드를보드에붙이며 ) Cat, cat, cat. S1: ( 쥐카드를붙이며 ) Rat, rat, rat. T : Excellent! Cat, rat. Cat, rat. They rhyme with each other. T : ( 달카드를보드에붙이며 )Moon, moon, moon. S2: ( 접시카드를붙이며 ) Dish, dish, dish. T : Oh, I'm sorry. That's not what I want. ( 스푼으로먹는시늉을하며힌트를준다.) S2: ( 스푼카드를붙이며 ) Spoon, spoon, spoon. T : Very nice! Moon, spoon. Moon, spoon. They rhyme with each other. Extra Activity 3 [ Patterned Head Band ] 활동목표 : 라임에나오는패턴을붙여보며, 자연스럽게라임을익힌다. 준비물 : cat, cow, dog, pig, dish, lamb의그림자료활동방법 : 1) 그림조각들을설명하고, 차례로패턴을만들어칠판에붙인다. Today, we re going to make a pattern with these pictures. What can you see? Yes, a cat, a cow, a dog, a pig, a dish and a lamb? Let s make a pattern together. What picture comes first in Hey Diddle Diddle. Let s sing together. ( 같이노래부른뒤활동 ) Hey Diddle Diddle the cat and the fiddle. (pause.) Who comes first? Yes, a cat and a fiddle. Can you find the cat? Here is a fiddle.( 대표아이들몇몇을불러활동 ) Let s put them on your table. ( 테이블에두어개별활동으로하거나혹은칠판에붙여보기 ) What s next? The cow jumped over the moon. What do we need? Yes, it s a cow. The little dog laughed to see such fun. What s next? This is the last rhyme, And the dish ran away with the spoon. We can t find the spoon. But the dish is here. Can you find the dish? Let s put it here. 다시처음으로돌아가고양이부터붙여본다. * 개별활동으로동물 2마리만으로패턴만들기를하거나자유롭게패턴만들기를해보아도좋다.
Workbook 4 Lesson Plan : Week 4 Day 1 Objectives 그림책, 논픽션북, 너서리라임복습하기 Materials Workbook(with 스티커 ), 색연필 ( 또는연필 ) Contents 도 입 Greeting - 인사하기 Daily Song 2 : It Is Dangerous - 일상노래 2를율동과함께부른다. Review Review - 스토리율동과함께노래부르기 - 논픽션에코문장챈트부르기 - Hey Diddle Diddle 율동과함께노래부르기 Workbook 본 활 동 * Unit.1 < 동물의동작을확인하고알맞은그림연결하기 > T : Who is this? / What animal is this? S : (He is) a seal. / It is a seal. T : What can he do? S : He can clap. T : Who is clapping? S : He is clapping. T : Draw a line and connect the two pictures. S : ( 물개그림과손뼉치는그림을연결한다.) < 패턴에따라알맞은그림찾아스티커붙이기 > T : Look at the first picture. What can a bird do? S : Fly. T : Yes, a bird can fly. How about a frog? What can a frog do? S : Jump. T : Then, what should come next after the frog? S : Bird. T : Yes, a bird should come next. S : ( 새그림스티커를붙인다.) T : Let's read the word. Fly, jump, fly, jump, fly. ( 그림을하나씩짚으며 ) S : Fly, jump, fly, jump, fly. ( 그림을하나씩짚으며 )
* Unit.2 < 울음소리에알맞은동물스티커붙이기 > T : Look at the first picture. Can you guess what it is? S : No. T : It says, "Oink, oink." Do you know what it is? S : Yes, it is a pig. T : Then, put the pig sticker on it. S : ( 돼지스티커를붙인다.) < 부분을보고알맞은동물그림연결하기 > T : Look at the first picture on the left. What do you see? S : A tail and two legs. T : Whose tail and legs are they? S : Cat. T : Good. Trace the line and connect the pictures. S : ( 선을연결한다.) * Unit.3 < 동물그림찾아스티커붙이기 > T : Look at this. An animal is jumping over the moon. Can you guess what it is? S : Cow. T : Yes, a cow is jumping over the moon. S : ( 소스티커를붙인다.) < 제시된그림찾아서동그라미하기 > T : Here are some things you see in a kitchen. Can you say what they are? S : Fork, spoon, dish. T : Yes. Now, find them below the big picture. Where is the fork? S : Here it is. ( 포크를찾아가리킨다.) T : Good. Circle the fork and say, "fork." S : ( 포크그림에동그라미를하고 ) Fork. * Review < 같은동작을하는그림찾아동그라미하기 > T : Look at the first picture. What is the seal doing? S : He is clapping. T : Yes. Next, look at the other pictures. Who is clapping? S : Monkey. T : Right. The monkey is clapping. Circle the monkey and say, "Monkey." S : ( 원숭이그림에동그라미를하고 ) Monkey. * Hybrid Hybrid CD 를이용하여복습하기 마 무 리 Review & Song - 율동과함께스토리노래부르고끝인사를한다. Round up
Arts & Crafts 4 Lesson Plan : Week 4 Day 2 Objectives 북메이킹을통해재미있게그림책을복습한다. Main Sentences What can you do? I can --. Words clap, swing, swim, run, fly, jump Contents 도 입 Greeting - 간식이나식사로무엇을먹었는지물어보며인사하기 Daily Song 2 : It Is Dangerous - 일상노래 2를율동과함께부른다.
Review Review - 스토리송율동과함께노래부르기 - 논픽션에코문장챈트부르기 - Hey Diddle Diddle 율동과함께노래부르기 Arts & Crafts 작품소개하기작품명 : Zig-Zag Book T : Today we're going to make a special book. It's a Zig-Zag Book. I made one to show you. What is the title of the book? The title of the book is 'What Can You Do?' Who is asking the question? It's Lion. He is asking, "What can you do?" Do you want to see the inside? Let me open it. Tara~ ( 완성된책을쭉펴서지그재그북의특징을보여준다.) Does it look fun? Look who's here. Who is this? It's a cheetah/monkey/seal... 재료와과정소개하기 T : Let's check what we have. We have some stickers and a book to put the stickers on. ( 유아들의재료가빠짐없이준비되어있는지확인한다.) 본 활 동 시범보이기 T : I'm going to show you how to make the Zig-Zag Book. It's easy to make but you have to be very careful. ( 지그재그로접혀있는페이퍼를펴서내부를보여주고펼치고접는법을보여준다. 교사가묻는질문에대답하면서알맞은스티커를하나씩골라책에붙인다고설명한다.) 함께만들기 T : Now it's time to make your own Zig-Zag Book. Listen carefully and guess who he is. What can you do? ( 사자목소리로 ) I can clap. ( 물개목소리로 ) S : Seal. T : Yes, it's a seal. Can you find the seal sticker? S : Yes. T : Now, put it on the book. S : ( 물개스티커를붙인다.) T : Are you done? S : Yes. T : OK. Now, I will be the lion and ask you "What can you do?" Then, you will be the seal and answer my question. Are you ready? S : Yes, I'm ready. T : OK. What can you do? ( 사자목소리로 ) S : I can clap. ( 물개목소리로 ) * 이런식으로동물스티커를찾아붙이고질문과대답을연습한다.
작품을이용하여대화나누기완성한책을이용하여대화를나눈다. T : We've made a book. Do you know what animals are in your book? S : Seal, Monkey, Bird, Frog, Cheetah, Turtle. T : You missed Lion. S : Lion. T : Very good. 책읽기학생들중에서자기가만든작품을들고교사가묻는질문에대답하며책소개하기 T : What can you do? S : I can clap. T : What can you do? S : I can swing. ( 책장넘기며 ) T : What can you do? S : I can run. ( 책장넘기며 ) * Hybrid Hybrid CD를이용하여복습하기 마 무 리 Review & Song - 율동과함께너서리노래부르고끝인사를한다. Round up
3~4 회차수업추가활동 Extra Activity 1 [ Who Am I? ] 학습목표 : 그림책, 논픽션북에나온동물이름복습하기준비물 : 동물그림카드활동방법 : 1) 유아를한명씩나오게한후, 교사는나온유아에게만카드를보여주어어떤동물인지를알게한다. 2) 유아는동물울음소리를내거나동작흉내를내어그림카드의동물을표현한다. 3) 다른유아들은어떤동물인지맞힌다. 4) 나온유아는다음유아에게카드를뽑아보여주고들어간다. T : I will show a card to S. S, you have to let your friends know what animal it is. ( 암탉카드를뽑아 S1에게보여준다.) S : ( 암탉울음소리를내고모이쪼아먹는흉내를낸다.) S : Hen. T : Good job! S : ( 물개카드를뽑아옆친구에게보여준다.) S : ( 물개울음소리를내고손뼉치는흉내를낸다.) S : Seal. T : Great! Extra Activity 2 [ This Is What I Can Do ] 학습목표 : 그림책과너서리라임에나온문장복습하기준비물 : 책에나온동작을나타내는그림을배치한보드 ( 표를만들어동작별로구분 ), 별스티커활동방법 : 1) 보드에있는여러가지동작을보며단어를확인한다. (clap, swing, swim, fly, run, eat, jump) 2) 유아가한명씩나와서친구들에게보여줄수있는동작을골라별스티커를붙인다. 3) 다른유아들이 What can you do? 라고물으면, 유아는 I can ~,' 라고말하며동작을흉내낸다. T : Look at the board. They are the pictures you have seen so far. Now, think about what you can do and choose a picture. And put the sticker on the picture you choose. You have to answer the question when your friends asks, and then show what you can do. S : ( 수영하는그림에스티커를붙인다.) S : What can you do? S : I can swim. ( 수영하는동작을흉내낸다.) T : Wonderful! Extra Activity 3 [ Run, Roll, Pick ] 학습목표 : 그림책에나온동물과동작동사이름복습하기준비물 : 동물그림카드 8장, 주사위에붙일작은동작그림카드 8장, 주사위 2개, 별그림 4개활동방법 : 1) 주사위 2개에각각동작그림카드 4장씩을붙이고별그림도 2개씩붙인다. 책상에동물그림카드를올려두고옆에주사위 2개를놓는다. 2) 유아를두명나오게한다. 교사는책상과주사위사이에서있고유아들은약간멀리떨어져출발선에선다. 교사의신호에맞추어달려와주사위를굴리고나온동작카드를할수있는동물을책상에서먼저골라야한다. Here are some dice. The dice have action cards on them. When I say, 1,2,3!, run to the dice and roll one of them. Remember what action card rolls up. After you roll the die, go to the desk and find an animal that can do the action you got. Look at the stars on the dice. When you roll the dice, If the star rolls up, you can get any cards that you want.